Captain Toad: Treasure Tracker Review

We have the first Super Mario 3D World spin off incorporating Toad; now he has his own game! Does it have the makings of a masterpiece or is it simply a cash grab and marketing tool to sell more Mario related games and products?

We have met Captain Toad before, just look back at Super Mario 3D World, all the bonus levels had the Toadstool Treasure Tracker hunting treasure and solving puzzles. So let’s have a look at Toad’s first outing on his own.

The plot behind the story is familiar yet entertaining, Toad and Toadette are working their way up one of the many treasure puzzles in search for a Power Star, The goal is in their sights and when they make their way to the top of the platform a bird, known as Wingo grabs the star, Toadette attempts to retrieve it by jumping on the Star, however Wingo is too powerful and fly’s off with the Star and Toadette, leaving the good old Captain on his own! That’s right, you guessed it, Captain Toad has to save Toadette from the clutches of Wingo.

A simple plot, however you’re not playing the game for the in-depth storyline. If you thought that the Super Mario 3D World Treasure Tracker bonus stages were unique and fun, you will simply adore this.

Captain Toad: Treasure Tracker features 70 puzzle filled stages and whilst it starts easily enough, the later levels become quite challenging. It features a very good use of an increase of difficulty, its gets hard when it supposed to and doesn’t have a steep incline from level to level. After completing a puzzle, additional challenges are unlocked for the same puzzle, this may include stealthy missions, ensuring you are undetected by enemies on a level or avoiding the blowing up of bridges or blocks. This really expands on the gameplay element, allowing players to revisit puzzles and completing them differently.

There are many different secrets hidden away, I implore you to find them all, however this is no easy task. The use of the Wii U Gamepad is unique and again quite familiar with players of Super Mario 3D World as you can move platforms in order to get through a puzzle by moving the blocks on the gamepad. This is a great way to incorporate the use of the Wii U gamepad and challenges you further in thinking outside the box.

The above is particularly useful as none of the protagonists can jump. This obviously takes the game into a different realm, considering Super Mario titles are all about jumping. If jumping were introduced to Captain Toad, you will find that the puzzles would be way too easy to complete, so this additional aspect to the game is welcomed.

Whilst Captain Toad: Treasure Tracker is a uniquely designed and quite a fun game to play, it does have its flaws. The purpose of a puzzle is being able to view it in its entirety, to give you the gamer the best chance of solving it, however whilst viewing a level both the in-built gyroscope on the gamepad and the option of using the analogue stick to rotate the camera, without the option of turning off the gyroscope feature, meaning you have to keep the gamepad extremely still whilst viewing the puzzle, this is extremely frustrating, as it’s impossible to keep the screen still.

The graphics and sounds are what you would come to expect of a Nintendo/Mario title, colourful, vibrant, cute character animations and upbeat background music. The 3D rendering of the levels are fantastic, very Intricate but yet simple to navigate. The ingenious nature of complete interaction with the puzzle itself is truly ground breaking.

Overall Captain Toad: Treasure Tracker is a very unique and fun title in the Super Mario spin off line up, taking what was a mini game and turning into a full length title is no easy task. It’s addictive gameplay allows many hours of replay value and if you love puzzle games, then this game was made for you. You can expect hours upon hours of entertainment and brain teasers, however if you find that puzzles infuriate and frustrate you then I would recommend another title of Nintendo’s ever expanding Wii U game catalogue.


About: Matthew Cawley

I always had a passion for games even in my younger years, when I first received the Atari 2600, Pele Soccer was the flavor of the year, I played that game so much I actually started seeing top down soccer players in real life. My first real advanced gaming experience was when I received the Commodore Amiga 500, this is where adventure games took over my life, Sierra classics such as Police Quest, Space Quest, Kings Quest and the entire Leisure Suit Larry series dominated huge portions of my childhood.

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