Godzilla Review

Kaiju – (怪獣 kaijū) – English translation means Monster

Another Bandai Namco classic now made available in western countries for the PS3 & PS4. Originally released in December 2014 in Japan, the western release of the PS4 version now has exclusive new modes and playable kaiju.

This is more or less a tribute to the old Japanese kaiju movies, you will see many similarities, including camera angles, voice acting and familiar storylines, whether you are a fan or not, nothing beats destruction whilst controlling a large lizard.

For the first time since Rampage, you finally take control of not only the legendary Godzilla but many of the other kaiju available, where you can lay waste to cities and environments, destroying energy generators in order to obtain G-Energy, this ultimately increases the kaiju’s power and size.

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The world’s population is your main barrier to total global domination, destroy, ships, helicopters, jet planes, tanks and mini guns on your quest for total destruction, you will also meet and fight many classic enemies, including the legendary Mothra, Mechagodzilla and King Ghidorah.

Godzilla portrays a faithful representation of many of the monsters that have appeared in the Godzilla franchise, from Rodan to Jet Jaguar, fans of the series will salivate at seeing each kaiju emerge from the sea or air to challenge Godzilla.

Godzilla boasts a number of game modes, however most of the time you will be spending it in God of Destruction, which is essentially the main story mode, The inclusion of branching paths in the storyline is a unique way of keeping the games replay ability high. In order to unlock the “true” ending of the storyline, players must collect intel on Godzilla as he smashes through each stage.

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Each stage consists of 4 Data Collection points, they appear has 4 red flashing blips on the map, so you can’t miss them. Upon entering a data collection area the player must press R3 and keep Godzilla in the designated area until the collection meter fills up.

Or for those that prefer one on one fights, players have the option of defending the city, instead of destroying generators, you must protect them from the other kaiju, Your goal now is to prevent destruction, however I found that the AI only focuses on you, rather than other buildings.

The most notable mode, outside of the main story is VS Mode. Players choose their kaiju and map and go at it. Its interesting to note that you can have up to three kaiju at any given time going at it, why not 4? This essentially leaves one player watching the action as two players fight to the death.

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Be prepared to exercise your thumbs, as you would expect this is a button masher. Whilst there are different moves available for each kaiju, most of time one on one fight’s come down to the same strategies. There is a nostalgic B&W tutorial at the commencement of the game, but it isn’t really needed, as you will work out the controls pretty fast, press buttons to attack and get frustrated at clunky movement. Unfortunately Godzilla is no speed demon, he moves at a snails pace, whether he is walking or attacking and don’t expect any speed upgrades during the evolution of the monster.

Graphically a lot is left to be desired. Whilst it is passable on a last gen console, it certainly isn’t on the PS4. It is essentially a port of the PS3 game, so don’t expect any huge graphical enhancements. Whilst the representations of the monsters are accurate and concise, the cities and game play action are unimpressive and feels old and outdated.

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About: Matthew Cawley

I always had a passion for games even in my younger years, when I first received the Atari 2600, Pele Soccer was the flavor of the year, I played that game so much I actually started seeing top down soccer players in real life. My first real advanced gaming experience was when I received the Commodore Amiga 500, this is where adventure games took over my life, Sierra classics such as Police Quest, Space Quest, Kings Quest and the entire Leisure Suit Larry series dominated huge portions of my childhood.

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