Toy Soldiers: War Chest Review

Do you remember a time when you got your plastic tub out of your room, open the lid and dump all your beloved toys on the lounge room floor and then pit your favourite toys in a war for world domination or in this case lounge domination? As a seven-year-old kid, I do!  In fact these childhood memories are held the most dearest to my heart.

So when I saw the preview of a game that combines my childhood’s dearest memories with my love for video games, I became extremely nostalgic, I opened up my wardrobe and dusted off my Castle GreySkull, ready to relive the battle of the lounge room, much to my wife’s dismay, I was soon excommunicated and therefore had to wait for the release of Toy Soldiers War Chest.

However with all games that sound too good to be true, Toy Soldiers did just that. What could conceivably be the most unique concept and contender for game of the year crushes your expectations within the first 10 minutes of game play. How could a game that pits He-Man and the forces of Eternia against G.I Joe fail so epically?

Well for starters, if you are a fan of micro transactions then this is for you. The base game comes with 4 unrecognisable sets of toys, if you want more recognisable toy lines, such as Masters Of The Universe, G.I Joe, Cobra and even Assassin’s Creed, be prepared to spend to get them. Obviously this type of in-game spending isn’t new, but it certainly leaves a sour taste.

Like its previous installments, expect ‘Tower Defence’ style game play with some Real Time Strategy (RTS) thrown in. You will need to strategically place and upgrade turrets to protect your base from the waves of soldiers’, tanks, heavy vehicles and aerial enemies, making sure that you spread your different turret options strategically across your base. Unlike other RTS style games, you can place yourself right into the action and control turrets individually, shooting down the hoards of the Kaiser army as they approach your base, this was fun at first, however it soon becomes a little monotonous. The goal here is to charge your meter, as this will give you access to the “Hero” units, such as air strikes or being able to control the Hero himself, in my case, He-Man and his faithful Battle Cat, this was awesome!!! This is more of a novelty feature rather than an impactful strategic move.

Although the representations of the actual toys were quite faithful, visually it failed to impress, the choppy and dated graphics as well as the complete omission of any soundtrack, makes the game a little lifeless, ironically you are playing as toys.

Some fun aspects are to be had however, the multiplayer function allows you to go head to head with friends, you can also have four player online matches, this breaks up the monotony of the single player campaign, however more cracks begin to appear, as more often than not, games are won by throwing in the towel, as the battles drag on.

In conclusion, whilst Toy Soldiers boasts a unique and compelling concept, be prepared to have those childhood memories dashed. Sometimes you just can’t enhance actually playing with your toys.

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About: Matthew Cawley

I always had a passion for games even in my younger years, when I first received the Atari 2600, Pele Soccer was the flavor of the year, I played that game so much I actually started seeing top down soccer players in real life. My first real advanced gaming experience was when I received the Commodore Amiga 500, this is where adventure games took over my life, Sierra classics such as Police Quest, Space Quest, Kings Quest and the entire Leisure Suit Larry series dominated huge portions of my childhood.

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